Wednesday, September 25, 2013

Tuesday, September 24, 2013

Interstitial Draft 08


The second instance of camera shake is messing with the lighting on Earth. I'll tone it down or remove it to prevent this glitch. Other than that I think the timing needs to be tuned up and it needs some sound.

Wednesday, September 18, 2013

Earth Zoom TEST



Testing layer parenting, scaling, cloud fx, and advanced camera tracking.

Monday, September 16, 2013

Graffiti Test


Using mask layers and blur fx to produce a graffiti-like effect.

Water Tutorial




Testing fractal noise with animated evolution to simulate water fx.

Sunday, September 15, 2013

Water Reflection TEST


Testing reflection, fractals and displacement maps.

Long Room TEST

 
Camera zoom & wiggle, lighting and 3D Test.
 
Combined with a roaming particle system.