Wednesday, November 20, 2013

highnoon scene01 draft02


High Noon - Further Tests and Animations


Here we have a revised version of the title sequence (still needs a little work) along with the introductory scene of our short. Messing with paralaxing landscape. More to come later this week.

Tuesday, November 5, 2013

Wednesday, October 23, 2013

PSA Progress

For my PSA I've been prepping illustrator files in separate layers with which to animate. This weekend I plan on starting to comp out different scenes from my movie with these character puppets.

Wednesday, September 25, 2013

Tuesday, September 24, 2013

Interstitial Draft 08


The second instance of camera shake is messing with the lighting on Earth. I'll tone it down or remove it to prevent this glitch. Other than that I think the timing needs to be tuned up and it needs some sound.

Wednesday, September 18, 2013

Earth Zoom TEST



Testing layer parenting, scaling, cloud fx, and advanced camera tracking.

Monday, September 16, 2013

Graffiti Test


Using mask layers and blur fx to produce a graffiti-like effect.

Water Tutorial




Testing fractal noise with animated evolution to simulate water fx.

Sunday, September 15, 2013

Water Reflection TEST


Testing reflection, fractals and displacement maps.

Long Room TEST

 
Camera zoom & wiggle, lighting and 3D Test.
 
Combined with a roaming particle system.

3D Titles TEST


Another test playing with noise generators, 3D camera movement and incorporating the blurred text fx used earlier.

Saturday, September 14, 2013

Camera Shake - Bleach Bypass - Depth of Field (TEST)

This is a test of a camera shake effect, beach bypass and 2D depth of field. The footage is used from a tutorial on videocopilot.net.

Text Blur Titles TEST

Quick title sequence using blurs and light flares.